IXlsDrawingShadow |
interface IXlsDrawingShadow : IDispatch { [id(1),propget] HRESULT PredefinedShadow([out, retval]enumPredefinedShadow* predeffect); [id(1),propput] HRESULT PredefinedShadow([in]enumPredefinedShadow predeffect); [id(2),propget] HRESULT Color([out, retval]IXlsColor** color); [id(3),propget] HRESULT ShadowSize([out, retval]int* percent); [id(3),propput] HRESULT ShadowSize([in]int percent); [id(4),propget] HRESULT Strength([out, retval]int* strength); [id(4),propput] HRESULT Strength([in]int strength); [id(5),propget] HRESULT Angle([out, retval]int* angle); [id(5),propput] HRESULT Angle([in]int angle); [id(6),propget] HRESULT Distance([out, retval]int* points); [id(6),propput] HRESULT Distance([in]int points); }
HRESULT PredefinedShadow([out, retval]enumPredefinedShadow* predeffect);
HRESULT PredefinedShadow([in]enumPredefinedShadow predeffect);
HRESULT Color([out, retval]IXlsColor** color);
HRESULT ShadowSize([out, retval]int* percent);
HRESULT ShadowSize([in]int percent);
HRESULT Strength([out, retval]int* strength);
HRESULT Strength([in]int strength);
HRESULT Angle([out, retval]int* angle);
HRESULT Angle([in]int angle);
HRESULT Distance([out, retval]int* points);
HRESULT Distance([in]int points);